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Daily training under Odin's watch has turned the Einherjar into sturdy fighters on the field of battle. They prioritize defensive buildings such as Ballistae and Towers.

  • has the highest energy of the beginner units
  • will fight defense buildings
  • can be trained after barracks reach level 4

Enhancements

Level Damage Health Cost
1 11 300 Ambrosia 1.000
2 14 360 Ambrosia 2.000
3 19 430 Ambrosia 3.000
4 24 520 Ambrosia 4.000
5 31 670 Ambrosia 5.000
6 37 800 Ambrosia 6.000
7 50 1.150 Ambrosia 8.000

Upgrading

Level Cost Time Academy Level
2 Ambrosia 150.000 16h 2
3 Ambrosia 375.000 2d 4
4 Ambrosia 1.120.000 3d 5
5 Ambrosia 3.370.000 5d 6
6 Ambrosia 9.000.000 10d 7
7 Ambrosia 15.000.000 14d 9

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